#ifndef INCLUDE_LOGGER_H #define INCLUDE_LOGGER_H namespace WalrusRPG { // Logging function to show content on screen (with IMGUI branch), console or // eventually in a file (for nspire?) namespace Logger { void log(const char *fmt, ...); void debug(const char *fmt, ...); void warn(const char *fmt, ...); void error(const char *fmt, ...); } } #endif