#ifndef INCLUDE_QUIRKS_H #define INCLUDE_QUIRKS_H #include #include #include "platform.h" namespace WalrusRPG { namespace Quirks { void init(const char *argv_0); void deinit(); // Relative path to absolute path resolving. // Exists because at this time Ndless doesn't support relative paths. std::unique_ptr solve_absolute_path(const char *path); bool get_key(keycode_t key); } } #endif