Streetwalrus Einstein
|
4105a3d929
Add YouCompleteMe config
|
10 anos atrás |
Streetwalrus Einstein
|
afe0665734
Clean up namespace usage
|
10 anos atrás |
Streetwalrus Einstein
|
6754cc5db4
Map: use 16 bit unsigned integers for map storage
|
10 anos atrás |
Streetwalrus Einstein
|
2840454083
Rework timer driver
|
10 anos atrás |
Streetwalrus Einstein
|
0bafdcbea5
Format sauces
|
10 anos atrás |
Streetwalrus Einstein
|
b4a480bb77
INTERRUPTS :D
|
10 anos atrás |
Streetwalrus Einstein
|
d6737fbc68
Graphics: check whether we can swap to screen
|
10 anos atrás |
Streetwalrus Einstein
|
35b0250850
Graphics: implement triple buffering
|
10 anos atrás |
Streetwalrus Einstein
|
55775c1722
Clean up old placeholder graphics
|
10 anos atrás |
Streetwalrus Einstein
|
53432390bc
Fix some warnings
|
10 anos atrás |
Florian DORMONT
|
3b6bafbec1
Added some content to README
|
10 anos atrás |
Streetwalrus Einstein
|
93099e52b5
Add framerate meter
|
10 anos atrás |
Streetwalrus Einstein
|
1a1be2f311
Makefile: hardcode src/version.c in the SOURCES_C array
|
10 anos atrás |
Eiyeron Fulmincendii
|
032063f786
Added spriterenderer and changed a bit in Renderer to allow child classes to edit themselves in render, because map is pricky
|
10 anos atrás |
Eiyeron Fulmincendii
|
77af2e0c68
Made version untracked for cleaning a bit the mess
|
10 anos atrás |
Eiyeron Fulmincendii
|
c36a525093
Test
|
10 anos atrás |
Eiyeron Fulmincendii
|
6ea4927f39
Made diff silent
|
10 anos atrás |
Eiyeron Fulmincendii
|
6c2d35c753
Added make event intelligent versionning. If the version files aren't changing, the makefile won't compile
|
10 anos atrás |
Eiyeron Fulmincendii
|
566ba692d4
Transitionning into a script-based versionning to avoid unnecessary recompilations
|
10 anos atrás |
Eiyeron Fulmincendii
|
d392109c72
Added git version as macro to know what branch andbuild is running
|
10 anos atrás |
Eiyeron Fulmincendii
|
10eb1151bb
Opened a bit some members (should do accessors instead), fixed animator, added a tile animation test to be sure that it works. Also anim should be updated in render functions with dt.
|
10 anos atrás |
Florian DORMONT
|
3947d124e2
Clang-format really should auto-save.
|
10 anos atrás |
Florian DORMONT
|
6e0ef0f750
Added a little comment
|
10 anos atrás |
Florian DORMONT
|
d79a22f8ae
Added the not looping back feature to Animator.
|
10 anos atrás |
Florian DORMONT
|
761c96a0db
Added a frame fallback to Animator and added tile animation back to Map
|
10 anos atrás |
Florian DORMONT
|
b938a613e4
Why an Entity should be restricted to TileRenderers\?
|
10 anos atrás |
Florian DORMONT
|
0b3cd4d8d1
Refactor to split Tileset into more SOLID-like classes.
|
10 anos atrás |
Streetwalrus Einstein
|
f0c6ca9b63
Import tinystl as a submodule
|
10 anos atrás |
Streetwalrus Einstein
|
d641558100
Entity: beginning of an implementation
|
10 anos atrás |
Streetwalrus Einstein
|
f863241f47
Camera: add is_visible
|
10 anos atrás |