Commit History

Author SHA1 Message Date
  Streetwalrus Einstein d07cb03156 Makefile: include based on a platform variable instead of having config.mk include stuff 10 years ago
  Eiyeron Fulmincendii b7bae4e5a9 Forgot a place 10 years ago
  Eiyeron Fulmincendii 82cdf3ea83 Fixed lodepng using C++ STL and min/max name collision 10 years ago
  Eiyeron Fulmincendii bb26ab203f Added platform dependant external dependencies. 10 years ago
  Streetwalrus Einstein 6619285037 Add lodepng 10 years ago
  Eiyeron Fulmincendii 25aad7c873 THe animator would break the Map system. Reverting. 10 years ago
  Eiyeron Fulmincendii 17b7589fcf Using a Map was too heavy. Now the source has to keep track of the animations' index. 10 years ago
  Eiyeron Fulmincendii ebc04f3f19 Sprite renderer can tint. 10 years ago
  Florian DORMONT f14ff7fdb3 Merge pull request #7 from WalrusRPG/primitive 10 years ago
  Eiyeron Fulmincendii 73d469dc46 Format 10 years ago
  Eiyeron Fulmincendii 9c144fdda9 Lines and rectangle primitives, fills #6 requirement 10 years ago
  Eiyeron Fulmincendii 602ede5d00 Removed -Werror to allow warning parsing 10 years ago
  Eiyeron Fulmincendii 56857d6189 Formaaaaaat 10 years ago
  Eiyeron Fulmincendii d3f9ab1088 Temp commenting to remove warning 10 years ago
  Eiyeron Fulmincendii 72bd05bd97 SFML : Removed undefined input mapping warning 10 years ago
  Eiyeron Fulmincendii 4669051ca8 Added platform defines for EXCEPTIONS WHERE PLATFORM ABSTRACTION IS TOO CONVOLUTED TO PLACE. 10 years ago
  Eiyeron Fulmincendii 760c693c46 Added platform abstraction for sprite_tint 10 years ago
  Streetwalrus Einstein 57884fe63e CXfb: fix derp in tint calculation 10 years ago
  Eiyeron Fulmincendii 6990ee3206 Merge branch 'master' of github.com:WalrusRPG/WalrusRPG 10 years ago
  Streetwalrus Einstein b3f0f47d82 CXfb: add tinted drawing routines 10 years ago
  Eiyeron Fulmincendii 0f01ee66b9 Made mkconfig a bit more flexible as it allows now to use the first argument 10 years ago
  Eiyeron Fulmincendii 0e46130fd7 How haven't we did this before? 10 years ago
  Eiyeron Fulmincendii 4aafc071ec SFML : Better key state resolution 10 years ago
  Eiyeron Fulmincendii fd0fd8ddd8 Added alternative key polling and put back the correct keymaps 10 years ago
  Eiyeron Fulmincendii c9fec40076 Using key polling. SHould be cleaned. 10 years ago
  Eiyeron Fulmincendii 582f02e41a Added the rest of the primary colors. 10 years ago
  Eiyeron Fulmincendii c19fd8966c Fixed pixel copy constructor 10 years ago
  Eiyeron Fulmincendii 9ad7b97119 SFML: Graphics::fill done 10 years ago
  Eiyeron Fulmincendii f3a79b70a8 Duh, it's 565, not 555 10 years ago
  Eiyeron Fulmincendii 5eac0ac4f9 SFML : Basic hardcoded texture loading. 10 years ago