提交历史

作者 SHA1 备注 提交日期
  Eiyeron Fulmincendii bb26ab203f Added platform dependant external dependencies. 10 年之前
  Streetwalrus Einstein 6619285037 Add lodepng 10 年之前
  Eiyeron Fulmincendii 25aad7c873 THe animator would break the Map system. Reverting. 10 年之前
  Eiyeron Fulmincendii 17b7589fcf Using a Map was too heavy. Now the source has to keep track of the animations' index. 10 年之前
  Eiyeron Fulmincendii ebc04f3f19 Sprite renderer can tint. 10 年之前
  Florian DORMONT f14ff7fdb3 Merge pull request #7 from WalrusRPG/primitive 10 年之前
  Eiyeron Fulmincendii 73d469dc46 Format 10 年之前
  Eiyeron Fulmincendii 9c144fdda9 Lines and rectangle primitives, fills #6 requirement 10 年之前
  Eiyeron Fulmincendii 602ede5d00 Removed -Werror to allow warning parsing 10 年之前
  Eiyeron Fulmincendii 56857d6189 Formaaaaaat 10 年之前
  Eiyeron Fulmincendii d3f9ab1088 Temp commenting to remove warning 10 年之前
  Eiyeron Fulmincendii 72bd05bd97 SFML : Removed undefined input mapping warning 10 年之前
  Eiyeron Fulmincendii 4669051ca8 Added platform defines for EXCEPTIONS WHERE PLATFORM ABSTRACTION IS TOO CONVOLUTED TO PLACE. 10 年之前
  Eiyeron Fulmincendii 760c693c46 Added platform abstraction for sprite_tint 10 年之前
  Streetwalrus Einstein 57884fe63e CXfb: fix derp in tint calculation 10 年之前
  Eiyeron Fulmincendii 6990ee3206 Merge branch 'master' of github.com:WalrusRPG/WalrusRPG 10 年之前
  Streetwalrus Einstein b3f0f47d82 CXfb: add tinted drawing routines 10 年之前
  Eiyeron Fulmincendii 0f01ee66b9 Made mkconfig a bit more flexible as it allows now to use the first argument 10 年之前
  Eiyeron Fulmincendii 0e46130fd7 How haven't we did this before? 10 年之前
  Eiyeron Fulmincendii 4aafc071ec SFML : Better key state resolution 10 年之前
  Eiyeron Fulmincendii fd0fd8ddd8 Added alternative key polling and put back the correct keymaps 10 年之前
  Eiyeron Fulmincendii c9fec40076 Using key polling. SHould be cleaned. 10 年之前
  Eiyeron Fulmincendii 582f02e41a Added the rest of the primary colors. 10 年之前
  Eiyeron Fulmincendii c19fd8966c Fixed pixel copy constructor 10 年之前
  Eiyeron Fulmincendii 9ad7b97119 SFML: Graphics::fill done 10 年之前
  Eiyeron Fulmincendii f3a79b70a8 Duh, it's 565, not 555 10 年之前
  Eiyeron Fulmincendii 5eac0ac4f9 SFML : Basic hardcoded texture loading. 10 年之前
  Eiyeron Fulmincendii f2de215341 WHo is the idiot who forgot to remove the iostream include? 10 年之前
  Eiyeron Fulmincendii 4c5eaa18da Using a time scale of timer ticks -> 1/100th precision. 10 年之前
  Streetwalrus Einstein 7231b51840 Don't actively wait for the next update on SFML 10 年之前