Commit History

Autor SHA1 Mensaxe Data
  Streetwalrus Einstein 4105a3d929 Add YouCompleteMe config %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein afe0665734 Clean up namespace usage %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 6754cc5db4 Map: use 16 bit unsigned integers for map storage %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 2840454083 Rework timer driver %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 0bafdcbea5 Format sauces %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein b4a480bb77 INTERRUPTS :D %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein d6737fbc68 Graphics: check whether we can swap to screen %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 35b0250850 Graphics: implement triple buffering %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 55775c1722 Clean up old placeholder graphics %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 53432390bc Fix some warnings %!s(int64=10) %!d(string=hai) anos
  Florian DORMONT 3b6bafbec1 Added some content to README %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 93099e52b5 Add framerate meter %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein 1a1be2f311 Makefile: hardcode src/version.c in the SOURCES_C array %!s(int64=10) %!d(string=hai) anos
  Eiyeron Fulmincendii 032063f786 Added spriterenderer and changed a bit in Renderer to allow child classes to edit themselves in render, because map is pricky %!s(int64=10) %!d(string=hai) anos
  Eiyeron Fulmincendii 77af2e0c68 Made version untracked for cleaning a bit the mess %!s(int64=10) %!d(string=hai) anos
  Eiyeron Fulmincendii c36a525093 Test %!s(int64=10) %!d(string=hai) anos
  Eiyeron Fulmincendii 6ea4927f39 Made diff silent %!s(int64=10) %!d(string=hai) anos
  Eiyeron Fulmincendii 6c2d35c753 Added make event intelligent versionning. If the version files aren't changing, the makefile won't compile %!s(int64=10) %!d(string=hai) anos
  Eiyeron Fulmincendii 566ba692d4 Transitionning into a script-based versionning to avoid unnecessary recompilations %!s(int64=10) %!d(string=hai) anos
  Eiyeron Fulmincendii d392109c72 Added git version as macro to know what branch andbuild is running %!s(int64=10) %!d(string=hai) anos
  Eiyeron Fulmincendii 10eb1151bb Opened a bit some members (should do accessors instead), fixed animator, added a tile animation test to be sure that it works. Also anim should be updated in render functions with dt. %!s(int64=10) %!d(string=hai) anos
  Florian DORMONT 3947d124e2 Clang-format really should auto-save. %!s(int64=10) %!d(string=hai) anos
  Florian DORMONT 6e0ef0f750 Added a little comment %!s(int64=10) %!d(string=hai) anos
  Florian DORMONT d79a22f8ae Added the not looping back feature to Animator. %!s(int64=10) %!d(string=hai) anos
  Florian DORMONT 761c96a0db Added a frame fallback to Animator and added tile animation back to Map %!s(int64=10) %!d(string=hai) anos
  Florian DORMONT b938a613e4 Why an Entity should be restricted to TileRenderers\? %!s(int64=10) %!d(string=hai) anos
  Florian DORMONT 0b3cd4d8d1 Refactor to split Tileset into more SOLID-like classes. %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein f0c6ca9b63 Import tinystl as a submodule %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein d641558100 Entity: beginning of an implementation %!s(int64=10) %!d(string=hai) anos
  Streetwalrus Einstein f863241f47 Camera: add is_visible %!s(int64=10) %!d(string=hai) anos