Историја ревизија

Аутор SHA1 Порука Датум
  Florian DORMONT 03a9e9e992 A working endianess-independant parser. пре 10 година
  Florian DORMONT d9704e3423 Added function draft. пре 10 година
  Florian DORMONT 461225a5fc Archive data format and quick atom-editor syntax fix. пре 10 година
  Florian DORMONT 13767921d2 Merge branch 'serialization' of github.com:Streetwalrus/WalrusRPG into serialization пре 10 година
  Florian DORMONT 52618aeec7 Added some map loading draft пре 10 година
  Streetwalrus Einstein 0bafdcbea5 Format sauces пре 10 година
  Streetwalrus Einstein b4a480bb77 INTERRUPTS :D пре 10 година
  Streetwalrus Einstein d6737fbc68 Graphics: check whether we can swap to screen пре 10 година
  Streetwalrus Einstein 35b0250850 Graphics: implement triple buffering пре 10 година
  Streetwalrus Einstein 55775c1722 Clean up old placeholder graphics пре 10 година
  Streetwalrus Einstein 53432390bc Fix some warnings пре 10 година
  Florian DORMONT 3b6bafbec1 Added some content to README пре 10 година
  Streetwalrus Einstein 93099e52b5 Add framerate meter пре 10 година
  Streetwalrus Einstein 1a1be2f311 Makefile: hardcode src/version.c in the SOURCES_C array пре 10 година
  Eiyeron Fulmincendii 032063f786 Added spriterenderer and changed a bit in Renderer to allow child classes to edit themselves in render, because map is pricky пре 10 година
  Eiyeron Fulmincendii 77af2e0c68 Made version untracked for cleaning a bit the mess пре 10 година
  Eiyeron Fulmincendii c36a525093 Test пре 10 година
  Eiyeron Fulmincendii 6ea4927f39 Made diff silent пре 10 година
  Eiyeron Fulmincendii 6c2d35c753 Added make event intelligent versionning. If the version files aren't changing, the makefile won't compile пре 10 година
  Eiyeron Fulmincendii 566ba692d4 Transitionning into a script-based versionning to avoid unnecessary recompilations пре 10 година
  Eiyeron Fulmincendii d392109c72 Added git version as macro to know what branch andbuild is running пре 10 година
  Eiyeron Fulmincendii 10eb1151bb Opened a bit some members (should do accessors instead), fixed animator, added a tile animation test to be sure that it works. Also anim should be updated in render functions with dt. пре 10 година
  Florian DORMONT 3947d124e2 Clang-format really should auto-save. пре 10 година
  Florian DORMONT 6e0ef0f750 Added a little comment пре 10 година
  Florian DORMONT d79a22f8ae Added the not looping back feature to Animator. пре 10 година
  Florian DORMONT 761c96a0db Added a frame fallback to Animator and added tile animation back to Map пре 10 година
  Florian DORMONT b938a613e4 Why an Entity should be restricted to TileRenderers\? пре 10 година
  Florian DORMONT 0b3cd4d8d1 Refactor to split Tileset into more SOLID-like classes. пре 10 година
  Streetwalrus Einstein f0c6ca9b63 Import tinystl as a submodule пре 10 година
  Streetwalrus Einstein d641558100 Entity: beginning of an implementation пре 10 година