Eiyeron Fulmincendii 9 anni fa
parent
commit
d90069d6cd
5 ha cambiato i file con 1 aggiunte e 13 eliminazioni
  1. 0 3
      platform/3ds/Texture.cpp
  2. 1 5
      src/engine/main.cpp
  3. 0 1
      src/map/StateMap.cpp
  4. 0 1
      src/piaf/Archive.cpp
  5. 0 3
      src/render/Text.cpp

+ 0 - 3
platform/3ds/Texture.cpp

@@ -30,11 +30,8 @@ Texture::Texture(WalrusRPG::PIAF::File entry)
 
     signed result = lodepng_decode32(&pic, &width, &height, (unsigned char *) entry.get(),
                                      entry.file_size);
-
     data =
         sf2d_create_texture_mem_RGBA8(pic, width, height, TEXFMT_RGBA8, SF2D_PLACE_RAM);
-
-    Logger::debug("Ready : %p", data);
     free(pic);
 }
 

+ 1 - 5
src/engine/main.cpp

@@ -21,20 +21,16 @@ int main(int argc, char *argv[])
     UNUSED(argc);
     Graphics::init();
     Logger::init();
-    Status::init();
     Logger::log("WalrusRPG Init");
+    Status::init();
     Timing::init();
     Quirks::init(argv[0]);
 
-    Logger::debug("Before Text");
     Text::init();
-    Logger::debug("Text done");
-    Logger::debug("Before Archive");
     Archive arc("data/wip_data.wrf");
     Texture tex(arc.get("ov.png"));
     WalrusRPG::PIAF::File f1 = arc.get("l1.bin");
     WalrusRPG::PIAF::File f2 = arc.get("l2.bin");
-    Logger::debug("Files ready");
 
     const uint8_t *l1 = f1.get();
     const uint8_t *l2 = f2.get();

+ 0 - 1
src/map/StateMap.cpp

@@ -40,7 +40,6 @@ StateMap::StateMap(int x, int y, Map &map)
       tex_haeccity(data.get("t_haecci")), txt(tex_haeccity, data.get("f_haecci")),
       box(txt)
 {
-    Logger::debug("Start");
     box.set_text((
         char *) "Hello world! I am "
                 "\xFF\x01\xf0\x00\x00Howard\xFF\x01\xff\xff\x00"

+ 0 - 1
src/piaf/Archive.cpp

@@ -205,7 +205,6 @@ Archive::Archive(const char *filepath)
 #if TARGET_NSPIRE
     Interrupts::init();
 #endif
-    Logger::debug("File done");
 }
 
 Archive::~Archive()

+ 0 - 3
src/render/Text.cpp

@@ -20,11 +20,8 @@ void Text::init()
 {
     log("Text init.");
     Archive arc("data/wrpg_core.wrf");
-    debug("Loading Texure.");
     tex = new Texture(arc.get("t_dbgfnt"));
-    debug("Tex ready.");
     fnt = new Font(*tex, arc.get("f_dbgfnt"));
-    debug("Fnt ready.");
 }
 
 void Text::deinit()