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@@ -4,6 +4,7 @@
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#include "engine/State.h"
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#include "engine/State.h"
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#include "piaf/Archive.h"
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#include "piaf/Archive.h"
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#include "Map.h"
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#include "Map.h"
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+#include "render/Font.h"
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namespace WalrusRPG
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namespace WalrusRPG
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{
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{
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@@ -12,10 +13,11 @@ namespace WalrusRPG
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class StateMap : public State
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class StateMap : public State
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{
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{
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protected:
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protected:
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- WalrusRPG::PIAF::Archive arc_haeccity;
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- WalrusRPG::Graphics::Texture tex_haeccity;
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Camera camera;
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Camera camera;
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Map ↦
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Map ↦
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+ WalrusRPG::PIAF::Archive data;
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+ WalrusRPG::Graphics::Texture tex_haeccity;
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+ WalrusRPG::Font::Font txt;
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public:
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public:
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StateMap(int x, int y, Map &map);
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StateMap(int x, int y, Map &map);
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