@@ -22,8 +22,6 @@ namespace WalrusRPG
/*
* Misc LCD functions
*/
-
- void lcd_vsync();
void vsync_isr();
@@ -96,13 +96,6 @@ void GRAPHICS::buffer_fill(uint16_t color)
-void GRAPHICS::lcd_vsync()
-{
- *lcd_icr = 1 << 3;
- while (!(*lcd_ris & (1 << 3)))
- ;
-}
void GRAPHICS::vsync_isr()
{
buffer_swap_screen();