@@ -12,7 +12,7 @@ sf::RenderTexture buffer;
void GRAPHICS::init()
{
- window.create(sf::VideoMode(320, 240), "WalrusRPG");
+ window.create(sf::VideoMode(640, 480), "WalrusRPG");
view = sf::View(window.getDefaultView());
buffer.create(320, 240);
}