Explorar o código

Fixed forgetting a type

Florian DORMONT %!s(int64=10) %!d(string=hai) anos
pai
achega
aa07029c39
Modificáronse 1 ficheiros con 1 adicións e 1 borrados
  1. 1 1
      include/Tileset.h

+ 1 - 1
include/Tileset.h

@@ -14,7 +14,7 @@ namespace WalrusRPG
 
       public:
         Tileset(char *sheet, unsigned sheet_width, unsigned sheet_height, unsigned tile_width, unsigned tile_heihgt);
-        render_tile(unsigned int index, unsigned x, unsigned y) const;
+        void render_tile(unsigned int index, unsigned x, unsigned y) const;
     };
 }