|
|
@@ -11,8 +11,8 @@ using namespace WalrusRPG::Graphics;
|
|
|
using namespace WalrusRPG::Utils;
|
|
|
using namespace WalrusRPG::PIAF;
|
|
|
|
|
|
-Font* fnt;
|
|
|
-Texture* tex;
|
|
|
+Font *fnt;
|
|
|
+Texture *tex;
|
|
|
|
|
|
void Text::init()
|
|
|
{
|
|
|
@@ -31,12 +31,14 @@ void Text::print_char(char c, unsigned x, unsigned y)
|
|
|
{
|
|
|
put_rectangle({static_cast<int>(x), static_cast<int>(y), 8, 8}, Black);
|
|
|
fnt->draw(x, y, c);
|
|
|
- //put_sprite(tex_font, x, y, Rect((c % 16) * 8, (c / 16) * 8, 8, 8));
|
|
|
+ // put_sprite(tex_font, x, y, Rect((c % 16) * 8, (c / 16) * 8, 8, 8));
|
|
|
}
|
|
|
|
|
|
void Text::print_string(const char *str, unsigned x, unsigned y)
|
|
|
{
|
|
|
- put_rectangle({static_cast<int>(x), static_cast<int>(y), static_cast<unsigned>(8*strlen(str)), 8}, Black);
|
|
|
+ put_rectangle({static_cast<int>(x), static_cast<int>(y),
|
|
|
+ static_cast<unsigned>(8 * strlen(str)), 8},
|
|
|
+ Black);
|
|
|
fnt->draw(x, y, str);
|
|
|
// Rect rect;
|
|
|
// rect.width = 8;
|