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@@ -9,8 +9,8 @@ Extra notes by Streetwalrus in (S: <insert random crap here>)
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- Scripts? (S: possibly lua or some other embeddable script language)
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- An entity should be able to move around a map or stay static
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- AABB collision with map tiles.
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- - Velocity : pixels/seconds! (S: what ? movement code is completely internal to the entity)
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- - Movement target? Random? Patroll? This should be extendable the same way than the AI.
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+- Velocity : pixels/seconds! (S: what ? movement code is completely internal to the entity)
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+- Movement target? Random? Patroll? This should be extendable the same way than the AI.
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- Spritesheet animation.
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- Controllable with events/scripts(?)
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- Should we count levers, chests, objects as immovable entities?
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