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Fix sprite clipping by using signed rect width
Streetwalrus Einstein
10 years ago
parent
b242bd816f
commit
67ecca4561
1 changed files
with
1 additions
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1 deletions
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1
1
include/Graphics.h
+ 1
- 1
include/Graphics.h
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@@ -9,7 +9,7 @@ namespace WalrusRPG
struct Rect
{
int x, y;
-
unsigned
w, h;
+
int
w, h;
};
/*