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Keep the base code up to date

Eiyeron Fulmincendii 10 年之前
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5a78c8ef7a
共有 3 個文件被更改,包括 8 次插入8 次删除
  1. 3 3
      platform/nspire/Quirks.cpp
  2. 2 2
      platform/sfml/Graphics.cpp
  3. 3 3
      platform/sfml/Quirks.cpp

+ 3 - 3
platform/nspire/Quirks.cpp

@@ -1,15 +1,15 @@
 #include "Quirks.h"
 #include "Interrupts.h"
 
-#define QUIRKS WalrusRPG::Quirks
+using namespace WalrusRPG;
 using namespace Nspire;
 
-void QUIRKS::init()
+void Quirks::init()
 {
     Interrupts::init();
 }
 
-void QUIRKS::deinit()
+void Quirks::deinit()
 {
     Interrupts::off();
 }

+ 2 - 2
platform/sfml/Graphics.cpp

@@ -11,8 +11,8 @@ sf::RenderTexture buffer;
 
 void GRAPHICS::init()
 {
-    window.create(sf::VideoMode(640, 480), "WalrusRPG",
-                  sf::Style::Titlebar | sf::Style::Resize);
+    window.create(sf::VideoMode::getDesktopMode(), "WalrusRPG", sf::Style::Fullscreen);
+    window.setFramerateLimit(60);
     view = sf::View(window.getDefaultView());
     buffer.create(320, 240);
 }

+ 3 - 3
platform/sfml/Quirks.cpp

@@ -1,11 +1,11 @@
 #include "Quirks.h"
 
-#define QUIRKS WalrusRPG::Quirks
+using namespace WalrusRPG;
 
-void QUIRKS::init()
+void Quirks::init()
 {
 }
 
-void QUIRKS::deinit()
+void Quirks::deinit()
 {
 }