@@ -1,4 +1,5 @@
#include "Quirks.h"
+#include "sfwindow.h"
using namespace WalrusRPG;
@@ -12,5 +13,5 @@ void Quirks::deinit()
bool Quirks::get_key(keycode_t key)
{
- return sf::Keyboard::isKeyPressed(key);
+ return sf::Keyboard::isKeyPressed(key) && window.hasFocus();
}