@@ -2,7 +2,7 @@
#define INCLUDE_TILESET_H
#include <vector>
-#include <map>
+#include <unordered_map>
namespace WalrusRPG
{
@@ -19,7 +19,7 @@ namespace WalrusRPG
unsigned sheet_height;
unsigned tile_width;
unsigned tile_height;
- std::map<unsigned, std::vector<Frame>> animations;
+ std::unordered_map<unsigned, std::vector<Frame>> animations;
public:
Tileset(unsigned short *sheet, unsigned sheet_width, unsigned sheet_height, unsigned tile_width, unsigned tile_heihgt);