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Reorganize source tree
It wasn't really organized (at all (really))

Streetwalrus Einstein před 10 roky
rodič
revize
1f11d5abaa

+ 0 - 0
src/Graphics.cpp → src/drivers/Graphics.cpp


+ 0 - 0
include/Graphics.h → src/drivers/Graphics.h


+ 0 - 0
src/Interrupts.cpp → src/drivers/Interrupts.cpp


+ 0 - 0
include/Interrupts.h → src/drivers/Interrupts.h


+ 0 - 0
src/Timers.cpp → src/drivers/Timers.cpp


+ 0 - 0
include/Timers.h → src/drivers/Timers.h


+ 0 - 0
include/State.h → src/engine/State.h


+ 0 - 0
src/StateMachine.cpp → src/engine/StateMachine.cpp


+ 0 - 0
include/StateMachine.h → src/engine/StateMachine.h


+ 0 - 0
src/main.cpp → src/engine/main.cpp


+ 0 - 0
src/Entity.cpp → src/map/Entity.cpp


+ 0 - 0
include/Entity.h → src/map/Entity.h


+ 0 - 0
src/Map.cpp → src/map/Map.cpp


+ 0 - 0
include/Map.h → src/map/Map.h


+ 0 - 0
src/StateMap.cpp → src/map/StateMap.cpp


+ 0 - 0
include/StateMap.h → src/map/StateMap.h


+ 0 - 0
src/Animator.cpp → src/render/Animator.cpp


+ 0 - 0
include/Animator.h → src/render/Animator.h


+ 0 - 0
src/Camera.cpp → src/render/Camera.cpp


+ 0 - 0
include/Camera.h → src/render/Camera.h


+ 0 - 0
src/Pixel.cpp → src/render/Pixel.cpp


+ 0 - 0
include/Pixel.h → src/render/Pixel.h


+ 0 - 0
include/Renderer.h → src/render/Renderer.h


+ 0 - 0
src/SpriteRenderer.cpp → src/render/SpriteRenderer.cpp


+ 0 - 0
include/SpriteRenderer.h → src/render/SpriteRenderer.h


+ 0 - 0
src/Text.cpp → src/render/Text.cpp


+ 0 - 0
include/Text.h → src/render/Text.h


+ 0 - 0
src/TileRenderer.cpp → src/render/TileRenderer.cpp


+ 0 - 0
include/TileRenderer.h → src/render/TileRenderer.h


+ 0 - 0
include/Rect.h → src/utility/Rect.h


+ 0 - 0
include/misc.h → src/utility/misc.h