@@ -1,3 +1,8 @@
+nspire_LOCAL_PATH := $(call whereami)
+
+SRCS_C += $(wildcard $(nspire_LOCAL_PATH)/platform/*.c)
+SRCS_CPP += $(wildcard $(nspire_LOCAL_PATH)/*.cpp)
CFLAGS_COMMON += -marm
CC = nspire-gcc
@@ -0,0 +1,3 @@
+platform_LOCAL_PATH := $(call whereami)
+INCLUDE += $(platform_LOCAL_PATH)
@@ -1,7 +1,7 @@
#include <libndls.h>
#include "StateMachine.h"
-#include "drivers/Timers.h"
-#include "drivers/Graphics.h"
+#include "Timers.h"
+#include "Graphics.h"
#include "render/Text.h"
#include "version.h"
-#include "drivers/Interrupts.h"
+#include "Interrupts.h"
#include "map/Map.h"
#include "map/StateMap.h"
#include "utility/misc.h"
@@ -1,6 +1,6 @@
#include "Map.h"
#include "render/TileRenderer.h"
#include "sprites.h"
#include "utility/Rect.h"
@@ -1,5 +1,5 @@
#include "StateMap.h"
#include "render/Pixel.h"
#include <TINYSTL/unordered_map.h>
#include "SpriteRenderer.h"
#define SPRITERENDERER WalrusRPG::SpriteRenderer
using namespace WalrusRPG;
@@ -2,7 +2,7 @@
#include <cstdarg>
#include "Text.h"
#define TEXT WalrusRPG::Graphics::Text
using namespace WalrusRPG::Graphics;
#include "TileRenderer.h"
#define TILERENDERER WalrusRPG::TileRenderer