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@@ -1,6 +1,7 @@
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#include <Pixel.h>
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#define PIXEL WalrusRPG::Graphics::Pixel
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+#define GRAPHICS WalrusRPG::Graphics
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PIXEL::Pixel(std::uint16_t color) : value(color) {
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@@ -22,3 +23,9 @@ PIXEL& PIXEL::operator=(unsigned value) {
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this->value = value;
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return *this;
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}
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+
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+const PIXEL GRAPHICS::Black(0, 0, 0);
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+const PIXEL GRAPHICS::White(255, 255, 255);
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+const PIXEL GRAPHICS::Red(255, 0, 0);
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+const PIXEL GRAPHICS::Green(0, 255, 0);
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+const PIXEL GRAPHICS::Blue(0, 0, 255);
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